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WAC file contains the table of contents for assets stored in the game's WAL file. They are only used in Sly Cooper and the Thievius Raccoonus.

Data structure[]

The WAC contains an entry for each file stored in the associated WAL file. Each entry uses the following structure:

struct WAC {
    uint32_t size;
    char name[23];
    char type;
    uint32_t sector; // sector (2048 bytes) offset in the WAL
};

File types[]

The WAC assigns one of five different categories to each file in the WAL. These types are as follows:

Type Description
A Audio (VAG)
D Dialogue (VAG)
E Sound Effects
M Music (VAG)
W Level Data

External links[]

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